Where possible VOGL allows for front and back buffers to
enable things like animation and smooth updating of the
screen. Note: it isn't possible to have backbuffer and
frontbuffer true at the same time.
- void gconfig
- ()
With Iris GL you must call gconfig for things like
doublebuffering to take effect.
- void doublebuffer
- ()
Flags our intention to do double buffering.
- void singlebuffer
- ()
Switch back to singlebuffer mode.
- void backbuffer
- (Boolean yesno)
Make VOGL draw in the backbuffer.
- void frontbuffer
- (Boolean yesno)
Make VOGL draw in the front buffer.
- void swapbuffers
- ()
Swap the front and back buffers.